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The Elder Scrolls III: Morrowind

April 2, 2021

Recently, I’ve come across an open source project called openmw. The goal of this project is to re-implement a game engine which runs Morrowind, fix some bugs and make that game playable on a current generation of operating systems, including Linux and macOS. Technically, it’s still work in progress, but the game is already playable. I finished about half of the storyline and side quests, and I didn’t find a single glitch. It’s pretty shocking, given my low expectations of open-source games. This game is actually better and more stable than the original.

Morrowind is old, it was released in 2002. Most games don’t age well in a sense that their graphics and gameplay style tend to become obsolete in a few years after the initial release. Computer graphics improves all the time, interfaces and game mechanics evolve, and all of that affects our expectations, but when it comes to Morrowind, I can confirm that in 2021, it’s as addictive as it was in 2002.