Honestly, I don’t know why I still play video games. For people of my age, it’s more orthodox to satisfy all the digital entertainment needs by using Netflix and Spotify. I have both, but I don’t use them often. Yeah, I’m a pretty boring workaholic.
That might be true, but I would argue that modern music, movies and video games are also pretty boring. Once you consume enough of each kind of entertainment, it all starts to look like an endless stream of deeply familiar patterns. I didn’t have high expectations for Disco Elysium, but the game wildly exceeded them.
The thing that sold me on it was the open-world RPG label. It’s easy. See an open-world RPG? Buy it. It works for me every time. Well, almost every time.
I was expecting something like Diablo (I don’t know why, because of the isometric view, maybe?) but I got something closer to a quest game.
Combat isn’t the point. The game is built on conversations, and its real beauty is the topics you get to discuss with the NPCs populating the world. Expecting fights? You get dark humor and philosophical rambling instead. Unexpected. Wow, that’s something new.
I rarely finish the main story in games, and I really enjoyed every minute of Disco Elysium. There are many minutes in 35 hours.